package net.minecraft.src;

import net.minecraft.src.Block;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.Material;
import net.minecraft.src.World;

public class BlockWorkbench extends Block {

    protected BlockWorkbench(int var1) {
        super(var1, Material.wood);
        this.blockIndexInTexture = 59;
    }

    public int getBlockTextureFromSide(int var1) {
        return var1 == 1?this.blockIndexInTexture - 16:(var1 == 0?Block.planks.getBlockTextureFromSide(0):(var1 != 2 && var1 != 4?this.blockIndexInTexture:this.blockIndexInTexture + 1));
    }

    public boolean blockActivated(World var1, int var2, int var3, int var4, EntityPlayer var5) {
        if(var1.singleplayerWorld) {
            return true;
        } else {
            var5.displayWorkbenchGUI(var2, var3, var4);
            return true;
        }
    }
}
